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Age of mythology editor guide
Age of mythology editor guide










age of mythology editor guide

Unit chaining: Using birth and deathreplacements, you will learn about these later.

age of mythology editor guide

Trigger: My knowledge about these is limited fow now but these define the effects in mostly scenarios but can be used in any game mode. Techtree: The file that defines all the technologies and godpowersĪnim: The file that defines all the animations Proto: The file that defines all the units

age of mythology editor guide

I'll list them here and the list might become longer overtime. Thanks ES for that but you really should not bother it at all, they just love to troll ^^ĪoM(TT/EE): Age of Mythology (The Titans/Extended Edition) To be honest I'm between Expert and God and to write the God part I will get some help from a triggerer. I will also say what kind of skill is required for each part of the guide since for example the God level will require all other sections skills to be atleast Expert. I would suggest notepad++ but just the regular notepad should do fine.Įventually this guide will have atleast a Proto, Techtree, Anim and maybe a Trigger section and I will devide those again in skill levels: Noob, Intermediate, Expert, God. We're going to use a text editor most of the time. If you do not get why you need this then modding is not something for you :P Okay so here is were I will try to tell you everything you should know before reading the rest of the guide. I will tell you about the second thing in the next section

age of mythology editor guide

First of all, you should check out AoMH! The best and only place to go for modders and scenario designers Link ! So almost done with introducing but before we start with the actual guide there will be two more things to know. Now this might scare some of you away but the reason it took me so long to learn it properly is because learning stuff without guides and tutorials is a lot harder. So lets say I've effectively worked 1 year on both :D In that time I managed to learn how to use the engine properly. I will thank ES enough for certain things in this guide :PĪnyways, as I've been working with the Proto for about 7 years now (6 of them were useless ^^), Techtree for 5 years (Again wasted 4 years lol). First of all, it is very similar if not completely the same as AoM:TT which is good, because I do not have to relearn everything before writing this guide, and bad. In this guide I will tell you everything I know about data editting in AoM:EE.












Age of mythology editor guide